After validating your track, we should save it to make sure that nothing gets lost.
You can save your work at any time by clicking on the floppy disk icon in the bottom left corner of the screen.
When you save a map that was validated previously, you will be prompted to adjust the lighting settings. Here you can set the mood - Sunrise, Day, Sunset, Night - and click on Compute shadows to finalise your settings.
This step may have to be done every time you edit your track.You can save your work at any time by clicking on the floppy disk icon in the bottom left corner of the screen.
When you save a map that was validated previously, you will be prompted to adjust the lighting settings. Here you can set the mood - Sunrise, Day, Sunset, Night - and click on Compute shadows to finalise your settings.
Once the game computed the shadows, you will be able to name and save the map.
Once the map is saved, you will see an overview of the various settings.
Note that the Shadows computed option will only be ticked if you compute shadows with the default preset in the light settings. You have to fulfill all required settings to play the map outside of the editor.
You should be good to go and playtest your track now!
You should be good to go and playtest your track now!