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Uru - Neighborhood

问题:

What exactly is a Neighborhood in Uru?

回答:


Neighborhoods are a way to provide a secure area for players to meet and socialize in the cavern while still preserving the City as the key HUB, book repository, common experience/information base and stage to introduce new characters/storylines. The purpose/goals of Neighborhoods are as follows:

Safety - parents are able to allow their kids to frequent the neighborhood without concern, because only those players invited can be there.

Access to friends - neighborhoods are established by a group of friends, family or players with similar interests; only those invited can come.

Gathering place - this is where players can meet and tell stories of adventures, plan new adventures, plan competitions, share information, etc.

Display area - this is the area where players display scores, photos and trophies from their adventures to other Ages.

Modification/customization - players are allowed to customize their neighborhood within parameters - things like choosing a certain lighting scheme, determining building usage, display areas, color, etc.

Controlling "mayor" - mayors will make decisions regarding the neighborhood rules, customization, building usage, etc. (individual who starts the neighborhood will be the mayor).

Small scale repeatable gaming - there are areas where players can gather to play repeatable/competitive games.

Education - .hints/tips for those who want to share in the neighborhood - people who's opinions you trust.

Always has a view to the city - all neighborhoods will face the city (island) and be located along the cavern wall, hopefully slightly skewed so that every neighborhood doesn't appear to be in exactly the same spot.

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